trader 7.20 - en to da translation catalogue (225 entries)

en: Play Star Traders, a simple game of interstellar trading
da: Spil Star Traders, et simpelt spil med rumhandel

note: TRANSLATORS: A list of keywords describing Star Traders.  By all means add your own keywords!
en: game;interstellar;trading;strategy;
da: spil;interstellar;handel;strategi;

en: Star Traders is a simple game of interstellar trading, where the objective is to create companies, buy and sell shares, borrow and repay money, in order to become the wealthiest player (the winner).
da: Star Traders er et simpelt spil med rumhandel, hvor formålet er at oprette firmaer, købe og sælge aktier, låne og betale tilbage på lån, alt sammen for at blive den rigeste spiller (vinderen).

en: Star Traders screenshot
da: Skærmbillede fra Star Traders

en: %s: invalid value for --max-turn: '%s'
da: %s: ugyldig værdi for --max-turn: »%s«

en: %s: invalid operand '%s'
da: %s: ugyldig operand »%s«

en: %s: invalid game number '%s'
da: %s: ugyldigt spilnummer »%s«

en: %s: extra operand '%s'
da: %s: ekstra operand »%s«

note: TRANSLATORS: "John Zaitseff" [IPA d͡ʒɒn ˈzaɪ̯t͡səf] is the proper name of the author.  The IPA pronunciation in this comment is in UTF-8 encoding.
en: Star Traders (%s) %s
    Copyright (C) %s, John Zaitseff.
    
    Star Traders is a simple game of interstellar trading, where the object
    of the game is to create companies, buy and sell shares, borrow and repay
    money, in order to become the wealthiest player (the winner).
    
    This program is free software that is distributed under the terms of the
    GNU General Public License, version 3 or later.  You are welcome to
    modify and/or distribute it under certain conditions.  This program has
    NO WARRANTY, to the extent permitted by law; see the License for details.
da: Star Traders (%s) %s
    Ophavsret %s, John Zaitseff.
    
    Star Traders er et simpelt spil med rumhandel, hvor formålet er at oprette
    firmaer, købe og sælge aktier, låne og betale tilbage på lån, alt sammen
    for at blive den rigeste spiller (vinderen).
    
    Dette program er frit programmel, som er distribueret under betingelserne
    i GNU General Public License, version 3 eller senere. Du er velkommen til
    at ændre og/eller distribuere programmet under bestemte betingelser. Dette
    program har INGEN GARANTI, indenfor lovens rammer; se licensen for yderligere
    detaljer.

en: %s: Try '%s --help' for more information.
da: %s: Prøv »%s --help« for yderligere information.

en: Usage: %s [OPTION ...] [GAME]
da: Brug: %s [TILVALG ...] [SPIL]

en: Play Star Traders, a simple game of interstellar trading.
da: Spil Star Traders, et simpelt spil med rumhandel.

en: Options:
      -V, --version        output version information and exit
      -h, --help           display this help and exit
          --no-color       don't use color for displaying text
          --max-turn=NUM   set the number of turns to NUM
da: Tilvalg:
      -V, --version        vis versionsinformation og afslut
      -h, --help           vis denne hjælpetekst og afslut
          --no-color       brug ikke farve i tekstvisningen
          --max-turn=ANT   sæt antallet af runder til ANT

en: If GAME is specified as a number between 1 and 9, load and continue
    playing that game.  If GAME is not specified, start a new game.
da: Hvis SPIL er angivet som et tal mellem 1 og 9, indlæs og fortsæt
    med at spille. Hvis SPIL ikke er angivet, så start et nyt spil.

note: TRANSLATORS: The first %s is the proper name of the package author, John Zaitseff [IPA d͡ʒɒn ˈzaɪ̯t͡səf]; the second %s is the email address for reporting bugs.  Please add ANOTHER line with the (translated) text "Report translation bugs to <ADDRESS>\n", with ADDRESS replaced with either an email ad
en: Report bugs to %s <%s>.
da: Rapporter fejl til %s <%s>.
    Rapporter oversættelsefejl til Dansk-gruppen <dansk@dansk-gruppen.dk>.

note: TRANSLATORS: %s is the email address for reporting bugs.  As with the previous string, please add ANOTHER line with the (translated) text "Report translation bugs to <ADDRESS>\n", with ADDRESS replaced with either an email address or web URL for reporting bugs in your translation.
en: Report bugs to <%s>.
da: Rapporter fejl til <%s>.
    Rapporter oversættelsefejl til Dansk-gruppen <dansk@dansk-gruppen.dk>.

note: TRANSLATORS: The first %s is for packagers and may be something like "Debian".
en: Report %s bugs to <%s>.
da: Rapporter fejl for %s til <%s>.

en: Star Traders home page: <%s>.
da: Hjemmeside for Star Traders: <%s>.

note: TRANSLATORS: The eight company names do NOT have to be literal translations of the English names.  In fact, if possible, the names should start with successive letters of your alphabet (in English, for example, "A" to "H"), and, ideally, be related to constellations or stars in our galaxy.  No compa
en: Altair Starways
da: Andalens stjernefirma

en: Betelgeuse, Ltd
da: Bredevang ApS

en: Capella Freight Co
da: Capelle - fragtfirmaet

en: Denebola Shippers
da: Denebola

en: Eridani Expediters
da: Eridani

en: Fornax Express
da: Fornaxekspressen

en: Gemini Inc
da: Gemini A/S

en: Hercules and Co
da: Herkules og søn

note: TRANSLATORS: The ordinal strings "1st" to "8th" are used in the Game Winner dialog box at the end of the game.  If ordinals depend on the gender of the player, it may be simpler to list cardinal numbers instead (eg, "No. 1").  Up to five characters are allowed (see ORDINAL_COLS in src/intf.h).
en: 1st
da: 1.

en: 2nd
da: 2.

en: 3rd
da: 3.

en: 4th
da: 4.

en: 5th
da: 5.

en: 6th
da: 6.

en: 7th
da: 7.

en: 8th
da: 8.

en: Loading game %d...
da: Indlæser spil %d ...

en:   First Player
da:   Første spiller

en: The first player to go is ^{%ls^}.
da: Den første spiller er ^{%ls^}.

note: TRANSLATORS: The keycode <C> should be modified to match that (or those) specified with msgctxt "input|ContinueGame".
en: Enter number of players [^{1^}-^{%d^}] or ^{<C>^} to continue a game:
da: Indtast antallet af spillere [^{1^}-^{%d^}] eller ^{<F>^} for at fortsætte et spil:

[ctx: input|ContinueGame]
note: TRANSLATORS: This string specifies the keycodes used to continue a game; these must NOT contain any numeric digit from 1 to 9.  The first character (keyboard input code) is used to print the user's response if one of those keys is pressed.  Both upper and lower-case versions should be present.
en: Cc
da: Ff

en: Enter game number [^{1^}-^{9^}] or ^{<CTRL><C>^} to cancel:
da: Indtast spilnummer [^{1^}-^{9^}] eller ^{<CTRL><C>^} for at afbryde:

en: Please enter your name:
da: Indtast dit navn:

note: TRANSLATORS: Note that you should replace "Y" and "N" with the localised upper-case characters used in the "input|Yes" and "input|No" strings.  There are other strings in this game, each with "[^{Y^}/^{N^}]", that need the same replacement.
en: Do you need any instructions? [^{Y^}/^{N^}]
da: Har du brug for instruktioner? [^{J^}/^{N^}]

en:   Enter Player Names
da:   Indtast spillernavne

en: Player %d:
da: Spiller %d:

en: Does any player need instructions? [^{Y^}/^{N^}]
da: Har en spiller brug for instruktioner? [^{J^}/^{N^}]

en:   Game Over
da:   Spillet er slut

en: The game is over after one turn. | The game is over after %d turns.
da[0]: Spillet er slut efter en runde.
da[1]: Spillet er slut efter %d runder.

en:   Total Value
da:   Samlet formue

en: Your total value was ^{%N^}.
da: Din samlede formue var ^{%N^}.

en: The winner is ^{%ls^}
    who is ^[*** BANKRUPT ***^]
da: Vinderen er ^{%ls^}
    som er ^[*** KONKURS ***^]

en: The winner is ^{%ls^}
    with a value of ^{%N^}.
da: Vinderen er ^{%ls^}
    med en formue på ^{%N^}.

en:   Game Winner
da:   Spillets vinder

[ctx: subtitle]
note: TRANSLATORS: "Player" is used as a column title in a table containing all player names.
en: Player
da: Spiller

[ctx: subtitle]
note: TRANSLATORS: "Total Value" refers to the total worth (shares, cash and debt) of any given player.  %ls is the currency symbol of the current locale.
en: Total Value (%ls)
da: Samlet formue (%ls)

en: Player: ^{%ls^}
da: Spiller: ^{%ls^}

en:   Turn: ^{%d^}
da:   Runde: ^{%d^}

en:   ^[*** Last Turn ***^]
da:   ^[*** Sidste runde ***^]

en:   Stock Portfolio
da:   Aktieportefølje

note: TRANSLATORS: The current player is bankrupt (has no shares or cash, ie, whose total value is zero)
en: ^[* * *   B A N K R U P T   * * *^]
da: ^[* * *   K O N K U R S   * * *^]

en: No companies on the map
da: Ingen firmaer på kortet

[ctx: subtitle]
note: TRANSLATORS: "Company" is a two-line column label in a table containing a list of companies.
en:  
    Company
da:  
    Firma

[ctx: subtitle]
note: TRANSLATORS: "Ownership" is a two-line column label in a table containing the current player's percentage ownership in any given company.  The maximum column width is 10 characters (see OWNERSHIP_COLS in src/intf.h).
en: Ownership
    (%%)
da: Ejerskab
    (%%)

[ctx: subtitle]
note: TRANSLATORS: "Holdings" is a two-line column label in a table containing the number of shares the current player owns in any given company.  The maximum column width is 10 characters (see STOCK_OWNED_COLS in src/intf.h).
en: Holdings
    (shares)
da: Depot
    (aktier)

[ctx: subtitle]
note: TRANSLATORS: "Return" is a two-line column label in a table containing the share return as a percentage in any given company.  The maximum column width is 10 characters (see SHARE_RETURN_COLS in src/intf.h).
en: Return
    (%%)
da: Udbytte
    (%%)

[ctx: subtitle]
note: TRANSLATORS: "Price per share" is a two-line column label in a table containing the price per share in any given company.  %ls is the currency symbol in the current locale.  The maximum column width is 12 characters INCLUDING the currency symbol (see SHARE_PRICE_COLS in src/intf.h).
en: Price per
    share (%ls)
da: Pris per
    aktie (%ls)

[ctx: label]
note: TRANSLATORS: The "Total value", "Current cash", "Current debt" and "Interest rate" labels MUST all be the same length (ie, right-padded with spaces as needed) and must have at least one trailing space so that the display routines work correctly.  The maximum length of each label is 36 characters. No
en: Total value:
da: Samlet formue:

[ctx: label]
en: Current cash:
da: Kontanter:

[ctx: label]
en: Current debt:
da: Gæld:

[ctx: label]
en: Interest rate:
da: Rente:

note: TRANSLATORS: Each label may be up to 37 characters wide (for <1> and <2>) or 38 characters wide (for <3> and <CTRL><C>).  The sequences "^{" and "^}" change the character rendition (attributes) and take up no space.
en: ^{<1>^} Display stock portfolio
da: ^{<1>^} Vis aktieportefølje

en: ^{<2>^} Declare bankruptcy
da: ^{<2>^} Erklær konkurs

en: ^{<3>^} Save and end the game
da: ^{<3>^} Gem og afslut spillet

en: ^{<CTRL><C>^} Quit the game
da: ^{<CTRL><C>^} Afslut spillet

note: TRANSLATORS: The maximum column width is either 38 characters (including the trailing space), or 76 characters minus the length of the longest of the four strings above this one.  The sequences "^{", "^}", "^[" and "^]" do not take up any room.  "%lc" takes up either one or two columns, depending on
en: Select move [^[%lc^]-^[%lc^]/^{1^}-^{3^}/^{<CTRL><C>^}]:
da: Vælg handling [^[%lc^]-^[%lc^]/^{1^}-^{3^}/^{<CTRL><C>^}]:

note: TRANSLATORS: A game usually consists of DEFAULT_MAX_TURN (50) turns.  On each turn, the computer randomly selects NUMBER_MOVES (20) moves (positions on the map); each player selects just one move per turn.  "Move" refers to the player's choice.
en: Move ^{%lc^}
da: Handling ^{%lc^}

en: ^{<2>^} (Declare bankruptcy)
da: ^{<2>^} (Erklær konkurs)

en: ^{<3>^} (Save and end the game)
da: ^{<3>^} (Gem og afslut spillet)

en: ^{<CTRL><C>^} (Quit the game)
da: ^{<CTRL><C>^} (Afslut spillet)

en: Are you sure? [^{Y^}/^{N^}]
da: Er du sikker? [^{J^}/^{N^}]

en: Saving game %d...
da: Gemmer spil %d ...

en:   Bankruptcy Court
da:   Konkursretten

note: TRANSLATORS: %ls is the player's name.
en: %ls has been declared bankrupt by the Interstellar Trading Bank.
da: %ls er blevet erklæret konkurs af Den Interstellare Handelsbank.

note: TRANSLATORS: %ls is the player's name.
en: %ls has declared bankruptcy.
da: %ls er blevet erklæret konkurs.

en:   New Company
da:   Nyt firma

en: A new company has been formed!
    Its name is ^{%ls^}.
da: Et nyt firma er blevet dannet!
    Dets navn er ^{%ls^}.

en: ^{%ls^} has just merged into ^{%ls^}.
    Please note the following transactions:
da: ^{%ls^} er blevet fusioneret med ^{%ls^}.
    Bemærk venligst de følgende transaktioner:

en:   Company Merger
da:   Firmafusion

[ctx: label]
note: TRANSLATORS: "Old stock" refers to the company that has just ceased existence due to a merger. Note that the "Old stock" and "New stock" labels MUST be the same length and must contain a trailing space for the display routines to work correctly.  The maximum length of each label is 36 characters.
en: Old stock:
da: Gammel aktie:

[ctx: label]
note: TRANSLATORS: "New stock" refers to the company that has absorbed the other due to a merger.
en: New stock:
da: Ny aktie:

[ctx: subtitle]
note: TRANSLATORS: "Total" refers to the total number of shares in the new company after a merger.  The maximum column width is 8 characters (see MERGE_TOTAL_STOCK_COLS in src/intf.h).
en: Total
da: I alt

[ctx: subtitle]
note: TRANSLATORS: "New" refers to how many (new) shares each player receives in the surviving company after a merger. The maximum column width is 8 characters (see MERGE_NEW_STOCK_COLS in src/intf.h).
en: New
da: Nye

[ctx: subtitle]
note: TRANSLATORS: "Old" refers to how many shares each player had in the company ceasing existence.  The maximum column width is 8 characters (see MERGE_OLD_STOCK_COLS in src/intf.h).
en: Old
da: Gammel

note: TRANSLATORS: %ls represents the company name.
en: %ls has been declared bankrupt by the Interstellar Trading Bank.
    
    ^{All assets have been taken to repay outstanding loans.^}
da: %ls er blevet erklæret konkurs af Den Interstellare Handelsbank.
    
    ^{Alle aktiver er blevet beslaglagt som betaling for udestående lån.^}

note: TRANSLATORS: %ls represents the company name.
en: %ls has been declared bankrupt by the Interstellar Trading Bank.
    
    ^{The Bank has agreed to pay stock holders ^}%.2f%%^{ of the share value on each share owned.^}
da: %ls er blevet erklæret konkurs af Den Interstellare Handelsbank.
    
    ^{Banken har indvilliget i at betale aktionærerne ^}%.2f%%^{ af aktieværdien på hver ejet aktie.^}

[ctx: label]
note: TRANSLATORS: The label "Amount paid per share" refers to payment made by the Interstellar Trading Bank to each player upon company bankruptcy.  This label MUST be the same length as "Old share value" and MUST have at least one trailing space for the display routines to work correctly.  The maximum l
en: Amount paid per share:
da: Beløb betalt per aktie:

[ctx: label]
note: TRANSLATORS: "Old share value" refers to the share price of a company before it was forced into bankruptcy by the Bank.  This label must be the same width as "Amount paid per share".
en: Old share value:
da: Gammel aktieværdi:

en:   Interstellar Trading Bank
da:   Den Interstellare Handelsbank

en: You were forced to borrow %N
    to cover losses from company shares.
da: Du blev tvunget til at låne %N
    for at dække tabene fra dine firmaaktier.

en: Your debt has amounted to %N!
    ^{The Bank has impounded ^}%N^{ from your cash.^}
da: Din gæld er opgjort til %N!
    ^{Banken har reserveret ^}%N^{ fra din kontantbeholdning.^}

en:   Interstellar Stock Exchange
da:   Den Interstellare Aktiebørs

[ctx: subtitle]
note: TRANSLATORS: "Shares left" is a two-line column label in a table containing the number of shares left to be purchased in any given company.  The maximum column width is 10 characters (see STOCK_LEFT_COLS in src/intf.h).
en: Shares
    left
da: Aktier
    tilbage

[ctx: subtitle]
note: TRANSLATORS: "Shares issued" is a two-line column label in a table containing the number of shares already sold (ie, bought by all players) in any given company.  The maximum column width is 10 characters (see STOCK_ISSUED_COLS in src/intf.h).
en: Shares
    issued
da: Aktier
    udstedt

note: TRANSLATORS: Each label may be up to 37 characters wide (for <1> and <2>) or 38 characters wide (for <3> and <4>).
en: ^{<2>^} Display galaxy map
da: ^{<2>^} Vis galaksekort

en: ^{<3>^} Visit the Trading Bank
da: ^{<3>^} Besøg Handelsbanken

en: ^{<4>^} Exit the Stock Exchange
da: ^{<4>^} Forlad aktiebørsen

en: Enter selection [^[Company letter^]/^{1^}-^{4^}]:
da: Indtast valg [^[Firmabogstav^]/^{1^}-^{4^}]:

[ctx: label]
note: TRANSLATORS: The "Total value", "Current cash", "Current debt", "Interest rate" and "Credit limit" labels MUST all be the same length (ie, right-padded with spaces as needed) and must have at least one trailing space so that the display routines work correctly.  The maximum length of each label is 3
en: Credit limit:
da: Kreditbegr.:

note: TRANSLATORS: The "Borrow money", "Repay debt" and "Exit from the Bank" menu options must all be the same length (ie, padded with trailing spaces as required).  The maximum length is 72 characters.
en: ^{<1>^} Borrow money
da: ^{<1>^} Lån penge

en: ^{<2>^} Repay debt
da: ^{<2>^} Tilbagebetal gæld

en: ^{<3>^} Exit from the Bank
da: ^{<3>^} Forlad banken

en: Enter selection [^{1^}-^{3^}]:
da: Indtast valg [^{1^}-^{3^}]:

en:   Insufficient Credit Limit
da:   Kreditten er ikke tilstrækkelig

en: The Bank will not lend you any more money.
da: Banken vil ikke lade dig låne flere penge.

en: How much do you wish to borrow?
da: Hvor meget ønsker du at låne?

en:   No Debt
da:   Ingen gæld

en: You have no debt to repay.
da: Du har ingen gæld at tilbagebetale.

en:   No Cash
da:   Ingen kontanter

en: You have no cash with which to repay the debt!
da: Du har ingen kontanter til at tilbagebetale gælden!

en: How much do you wish to repay?
da: Hvor meget ønsker du at betale tilbage?

note: TRANSLATORS: %ls represents the company name.
en:   Stock Transaction in %ls
da:   Aktietransaktion i %ls

[ctx: label|Stock A]
note: TRANSLATORS: "Shares issued" represents the number of shares already sold by the company to all players. Note that the labels "Shares issued", "Shares left", "Price per share" and "Return" must all be the same length and must have at least one trailing space for the output routines to work correctly
en: Shares issued:
da: Udstedte aktier:

[ctx: label|Stock A]
note: TRANSLATORS: "Shares left" is the number of shares that are left to be purchased in the current company.
en: Shares left:
da: Tilbagev. aktier:

[ctx: label|Stock A]
note: TRANSLATORS: "Price per share" is the cost of each share in the current company.
en: Price per share:
da: Pris per aktie:

[ctx: label|Stock A]
note: TRANSLATORS: "Return" is the share return as a percentage.
en: Return:
da: Forrentning:

[ctx: label|Stock B]
note: TRANSLATORS: "Current holdings" is the number of shares the current player owns in this particular company. Note that the labels "Current holdings", "Percentage owned" and "Current cash" MUST all be the same length and contain at least one trailing space for the display routines to work correctly.  
en: Current holdings:
da: Aktuel beholdning:

[ctx: label|Stock B]
note: TRANSLATORS: "Percentage owned" is the current player's percentage ownership in this particular company.
en: Percentage owned:
da: Procent ejet:

[ctx: label|Stock B]
en: Current cash:
da: Kontanter:

note: TRANSLATORS: Each label may be up to 35 characters wide (for <1> and <2>) or 36 characters wide (for <3> and <4>).
en: ^{<1>^} Buy stock from company
da: ^{<1>^} Køb aktie fra firma

en: ^{<2>^} Sell stock back to company
da: ^{<2>^} Sælg aktie tilbage fra firma

en: ^{<3>^} Bid company to issue more shares
da: ^{<3>^} Anmod firma om flere aktier

en: ^{<4>^} Exit to the Stock Exchange
da: ^{<4>^} Forlad og gå til aktiebørsen

en: Enter selection [^{1^}-^{4^}]:
da: Indtast valg [^{1^}-^{4^}]:

en:   No Shares Available
da:   Ingen aktier tilgængelige

en: No more shares are available for purchase.
da: Der er ikke yderligere aktier tilgængelige for køb.

en:   Insufficient Cash
da:   Ikke nok kontanter

en: You do not have enough cash
    to purchase additional shares.
da: Du har ikke nok kontanter
    til yderligere aktiekøb.

en: You can purchase ^{one^} share. | You can purchase up to ^{%'ld^} shares.
da[0]: Du kan købe ^{en^} share.
da[1]: Du kan købe op til ^{%'ld^} aktier.

en: How many shares do you wish to purchase?
da: Hvor mange aktier ønsker du at købe?

en:   No Shares
da:   Ingen aktier

en: You do not have any shares to sell.
da: Du har ingen aktier at sælge.

en: You can sell ^{one^} share. | You can sell up to ^{%'ld^} shares.
da[0]: Du kan sælge ^{en^} aktie.
da[1]: Du kan sælge op til ^{%'ld^} aktier.

en: How many shares do you wish to sell?
da: Hvor mange aktier ønsker du at sælge?

en:   No Shares Issued
da:   Ingen aktier udstedt

note: TRANSLATORS: %ls represents the company name.
en: %ls has refused
    to issue more shares.
da: %ls har nægtet
    at udstede flere aktier.

en:   Shares Issued
da:   Aktier udstedt

note: TRANSLATORS: %ls represents the company name.
en: %ls has issued
    ^{one^} more share. | %ls has issued
    ^{%'ld^} more shares.
da[0]: %ls har udstedt
    ^{en^} yderligere aktie.
da[1]: %ls har udstedt
    ^{%'ld^} yderligere aktier.

en: %s: missing field on line %d
da: %s: manglende felt på linje %d

en: %s: illegal field on line %d
da: %s: ugyldigt felt på linje %d

en: %s: illegal field on line %d: '%s'
da: %s: ugyldigt felt på linje %d: »%s«

en: %s: illegal value on line %d: '%s'
da: %s: ugyldigt felt på linje %d: »%s«

en: %s: illegal value on line %d
da: %s: ugyldig værdi på linje %d

en: %s: illegal characters on line %d
da: %s: ugyldige tegn på linje %d

en: %s: could not convert string
da: %s: kunne ikke konvertere streng

en:   Game Not Found
da:   Spil blev ikke fundet

en: Game %d has not been saved to disk.
da: Spillet %d er ikke blevet gemt til harddisken.

en:   Game Not Loaded
da:   Spil blev ikke indlæst

en: Game %d could not be loaded from disk.
    
    ^{File %s: %s^}
da: Spillet %d kunne ikke indlæses fra harddisken.
    
    ^{Fil %s: %s^}

en: %s: missing header in game file
da: %s: mangler hoved i spilfil

en: %s: not a valid game file
da: %s: ikke en gyldig spilfil

en: %s: missing subheader in game file
da: %s: mangler underhoved i spilfil

en: %s: saved under a different version of Star Traders
da: %s: gemt under en anden version af Star Traders

en: %s: saved under an incompatible character encoding
da: %s: gemt med en tegnkodning der ikke er kompatibel

en: %s: illegal or missing field on line %d
da: %s: ugyldigt eller manglende felt på linje %d

en:   Game Not Saved
da:   Spil blev ikke gemt

en: Game %d could not be saved to disk.
    
    ^{Directory %s: %s^}
da: Spillet %d kunne ikke gemmes til harddisken.
    
    ^{Mappe %s: %s^}

en: Game %d could not be saved to disk.
    
    ^{File %s: %s^}
da: Spillet %d kunne ikke gemmes til harddisken.
    
    ^{Fil %s: %s^}

note: TRANSLATORS: The help text for Star Traders is marked up using a custom mark-up format NOT used anywhere else in the source code. Each string is a single page of text that is displayed in an area 76 columns wide by 16 lines high.  Each line is delimited by "\n".  NO word-wrapping is performed: you m
en: ^BStar Traders^N  is a simple game  of  interstellar trading.  The object of the
    game is to amass  the greatest amount  of wealth  possible.  This is done by
    creating interstellar  shipping lanes, expanding them  and buying shares  in
    the companies  controlling  them.  Shares  appreciate  in value  as  company
    operations expand.  In addition, the return  on each share (as a percentage)
    also changes.  Players may also borrow from the Interstellar Trading Bank to
    finance additional purchases on the Stock Exchange.
    
    The map of the galaxy  is represented  by a ^B~x^N x ^B~y^N grid.  A typical section
    of it may be:
    
            ^e ~. ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ~. ~. ~. ~. ~. ^N        ^e ~. ^N represents ^Bempty space^N,
            ^e ~. ^s~*^e ~. ~. ~. ~. ~. ~. ~. ^N        ^s ~* ^N represents a ^Bstar^N.
            ^e ~. ~. ~. ~. ~. ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N
da: ^BStar Traders^N  er et  simpelt spil  med rumhandel. Formålet  i spillet  er at
    samle den størst mulige mængde  af rigdom. Dette gøres ved at oprette inter-
    stellare handelsruter,  udvide dem og  købe aktier i  firmaerne der kontrol-
    lerer dem. Aktier  stiger i værdi  efterhånden  som firmaets handel udvides.
    Derudover  ændres aktiernes udbytte (som en procent)  sig også. Spillere kan
    også låne fra Den Interstellare Handelsbank for at finansiere yderligere køb
    på aktiebørsen.
    
    Galaksens kort er repræsenteret  ved et ^B~x^N × ^B~y^N-gitter. Et typisk afsnit kan
    se således ud:
    
            ^e ~. ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ~. ~. ~. ~. ~. ^N        ^e ~. ^N repræsenterer ^Bledig plads^N,
            ^e ~. ^s~*^e ~. ~. ~. ~. ~. ~. ~. ^N        ^s ~* ^N repræsenterer ^Bstjerne^N.
            ^e ~. ~. ~. ~. ~. ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N

en: The computer selects ^B~m^N moves  (labeled ^k~1^N to ^k~M^N)  at random, and places these
    on the map.  To select  any of the highlighted positions, press that letter.
    For example, some of the moves on the map may be:
    
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^k~3^e ~. ~. ~. ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^k~5^e ~. ~. ^N        Moves ^k~1^N to ^k~5^N shown.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N
    
    
    Selecting a position  that is  ^Bnot^N  next to a star (such as moves ^k~1^N, ^k~3^N or ^k~5^N)
    will set up  an ^Boutpost^N,  not belonging  to any company.  Thus, if move ^k~3^N is
    selected on the above map, a ^o ~+ ^N would be placed at that position.
da: Computeren vælger ^B~m^N handlinger (navngivet ^k~1^N til ^k~M^N) vilkårligt,  og placerer
    dem på kortet. For at vælge et af de fremhævede placeringer, så tryk på bog-
    stavet. For eksempel kan nogle af handlingerne på kortet være:
    
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^k~3^e ~. ~. ~. ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^k~5^e ~. ~. ^N      Flytter ^k~1^N til ^k~5^N vist.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N
    
    
    Valg af en position som ^Bikke^N er ved siden af en stjerne  (såsom handlingerne
    ^k~1^N, ^k~3^N eller ^k~5^N)  vil oprette en ^Bforpost^N,  der ikke tilhører  noget firma. Hvis
    handling 3 vælges på kortet ovenfor  vil en ^o ~+ ^N derfor blive placeret på den
    placering.

en: If, on the other hand, a position  next to  a star  (or another outpost)  is
    selected, a ^Bcompany^N would be formed  and its letter would appear on the map.
    As a reward for creating the company, you are granted the first five shares.
    Up to ^B~c^N companies can be created in this way.
    
    If a position  next to  an existing company  is selected, the company  would
    expand its operations  by one square.  This increases the cost of its shares
    and hence  your return.  Thus,  if the map  was as shown below,  selecting ^k~6^N
    or ^k~8^N increases Company ^B~B^N's shipping lane:
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Move ^k~6^N or ^k~8^N increases Company ^B~B^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N
da: Hvis på den anden side, en placering ved siden af en stjerne (eller en anden
    forpost) er valgt,  så vil et  ^Bfirma^N  blive dannet og dets bogstav vil frem-
    komme på kortet. Som belønning for at oprette firmaet, modtager du de første
    fem aktier. Op til ^B~c^N firmaer kan oprettes på denne måde.
    
    Hvis en placering  ved siden  af et eksisterende  firma  vælges  vil firmaet
    udvide  sine handlinger  med et felt. Dette øger prisen  for dets aktier  og
    dermed  din  forrentning. Hvis kortet  var vist  som nedenfor  vil valg af ^k~6^N
    eller ^k~8^N øge firmaet ^B~B^Ns handelsrute:
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Handling ^k~6^N eller ^k~8^N øger firma ^B~B^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N

en: Selecting positions next to stars increases the value of your stock by about
    five times as much  as an extension  not next to a star.  Thus move ^k~6^N should
    be preferred to move ^k~8^N.
    
            ^e ^c~C^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ^k~1^e ^o~+^e ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Move ^k~6^N is preferred to ^k~8^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N
    
    You may also expand  any company  by selecting positions  next to  outposts.
    Such outposts  will be swallowed up  by  that company.  Thus,  move  ^k~1^N  will
    extend  Company ^B~C^N by ^Btwo^N squares.  As a bonus,  outposts  next to  stars are
    more valuable:  the company's share price  will increase by a greater amount
    than it would for outposts not next to stars.
da: Valg af placeringer ved siden af stjerner  øger værdien af din aktie med om-
    kring fem gange så meget som en udvidelse der ligger et andet sted. Valget ^k~6^N
    bør derfor foretrækkes for ^k~8^N.
    
    
            ^e ^c~C^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ^k~1^e ^o~+^e ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Handling ^k~6^N foretrækkes for ^k~8^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N
    
    
    Du kan også udvide et firma ved at vælge placeringer ved siden af forposter.
    Sådanne forposter  vil blive  opslugt  af det firma. Handling  ^k~1^N  vil udvide
    firma ^B~C^N med  ^Bto^N  felter. Som en bonus er forposter  ved stjerner mere værdi-
    fulde: Firmaets aktiepris vil øges mere end forposter placeret andre steder.

en: If two companies  are separated on the map by only one square, then they can
    be ^Bmerged^N into  one company  by selecting that position (if available).  For
    example, on the map below, companies ^B~A^N and ^B~B^N  can be merged  by selecting ^k~5^N.
    When this occurs, the company  with the greater assets value  takes over the
    other one.  Here, Company ^B~B^N might take over  Company ^B~A^N.  Company ^B~A^N ceases to
    exist, although it may reappear as an entirely new company at a later stage.
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^c~A^e ^c~A^e ^k~5^e ^c~B^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ^c~A^e ~. ^c~B^e ^c~B^e ^c~B^e ^N        Move ^k~5^N merges companies ^B~A^N and ^B~B^N.
            ^e ~. ^k~2^e ~. ~. ~. ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ^o~+^e ~. ~. ^N
    
    When  companies  merge, players are granted  shares in the  dominant company
    proportional to the amount  owned in the old company.  As well, a cash bonus
    is also paid, proportional to the percentage of the old company owned.
da: Hvis to firmaer  er adskilt på kortet  af kun et felt,  så kan de ^Bfusioneres^N
    til et firma  ved at vælge  placeringen (hvis tilgængelig). For eksempel, på
    kortet nedenfor, kan firmaerne  ^B~A^N og ^B~B^N  fusioneres ved at vælge ^k~5^N. Når dette
    sker overtager  firmaet  med den største  værdi  det mindre  firma.  Her kan
    firma ^B~B^N overtage firma ^B~A^N. Firmaet ^B~A^N ophører med at eksistere, selvom det kan
    returnere som et fuldstændig nyt firma på et senere tidspunkt.
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^c~A^e ^c~A^e ^k~5^e ^c~B^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ^c~A^e ~. ^c~B^e ^c~B^e ^c~B^e ^N        Handling ^k~5^N fusionerer firmaerne ^B~A^N og ^B~B^N.
            ^e ~. ^k~2^e ~. ~. ~. ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ^o~+^e ~. ~. ^N
    
    Når firmaer fusionerer, får spillerne tildelt aktier i det dominerende firma
    proportionelt med mængden ejet i det gamle firma. Derudover tildeles en kon-
    tantbonus, også proportionel til ejerskabet af det gamle firma.

en: Once you select your move, you enter  the ^BInterstellar Stock Exchange^N.  Here
    you may  purchase shares,  sell them, borrow from  the Trading Bank or repay
    some of your debt (if applicable).  Note that each company  issues a limited
    number of shares -- you cannot go on buying for ever!  You may, however, bid
    for more shares to be issued.  You have a better chance of succeeding if you
    own a larger proportion of the company.
    
    The game usually ends after ^B~t^N turns.  However, you may  end the game sooner
    by pressing  ^K<CTRL><C>^N  when asked  to select  a move.  As  well, individual
    players can declare themselves bankrupt at  any time.  If your debt is large
    enough, the Bank  may do this for you!  If you  do not complete your game in
    the time you have available, you may save the game and continue it later.
    
    
    The ^Bwinner of the game^N  is the person  with the greatest  net  worth  (total
    value of cash, stock and debt).  ^HGood luck^N and may the best person win!
da: Når du har valgt din handling, så kommer du til ^BDen Interstellare Aktiebørs^N.
    Her kan du købe aktier, sælge dem, låne fra Handelsbanken  eller betale til-
    bage  på din  gæld  (hvis du  har gæld). Bemærk  at hver  firma  udsteder et
    begrænset antal aktier — du kan ikke bare købe ind! Du kan dog anmode om, at
    der bliver udstedt  flere aktier. Du har  en højere sandsynlighed  for at få
    succes, hvis du ejer en større andel af firmaet.
    
    
    Spillet slutter normalt efter  ^B~t^N runder. Du kan dog afslutte spillet tidli-
    gere ved at trykke på ^K<CTRL><C>^N,  når du bliver bedt om en handling. Indivi-
    duelle spillere kan også erklære sig selv konkurs på ethvert tidspunkt. Hvis
    din gæld er stor nok risikerer du, at din bank gør det for dig! Hvis du ikke
    gør spillet færdig i din tilgængelige tid, kan du gemme spillet og fortsætte
    senere.

en: @ Help text, page 7
da: ^BVinderen af spillet^N  er personen med den største samlede nettoformue (samlet
    værdi  for kontanter og aktier  minus gæld). ^HHeld og lykke^N  og må den bedste
    person vinde!

en: @ Help text, page 8
da: @ Hjælpetekst, side 8

en: @ Help text, page 9
da: @ Hjælpetekst, side 9

en: @ Help text, page 10
da: @ Hjælpetekst, side 10

en:   How to Play
da:   Sådan spiller du

note: TRANSLATORS: The parameter %1$d is the current page number, %2$d is the number of pages your help text takes (6, in English).
en: Page %1$d of %2$d
da: Side %1$d af %2$d

note: TRANSLATORS: The reason the user is not asked "Press any key to continue" is historical: many, many people used to ask "where is the <ANY> key?" :-)
en: [ Press <SPACE> to continue ]
da: [ Tryk <MELLEMRUM> for at fortsætte ]

note: TRANSLATORS: The specific use of <SPACE> and <BACKSPACE> is not essential: you can use <DEL>, <PAGE-UP>, <UP>, <LEFT> or <BACK-TAB> instead of <BACKSPACE>, and almost any other key instead of <SPACE> (other than <ESC>, <CANCEL>, <EXIT>, <CTRL><C>, <CTRL><G> or <CTRL><\>). Note that the maximum label
en: [ Press <SPACE> to continue or <BACKSPACE> for the previous page ]
da: [ Tryk <MELLEMRUM> for at fortsætte eller <←> for den forrige side ]

en: %s: string has incorrect format: '%s'
da: %s: streng har ikke korrekt format: »%s«

en: %s: character has illegal width: '%lc'
da: %s: tegn har ugyldig bredde: »%lc«

en: terminal size is too small (%d x %d required)
da: terminalstørrelse er for lille (%d x %d krævet)

en: mkchstr: '%s'
da: mkchstr: »%s«

en: gettxline: illegal character in string: '%ls'
da: gettxline: ugyldigt tegn i streng: »%ls«

[ctx: input|Yes]
note: TRANSLATORS: The strings with msgctxt "input|Yes" and "input|No" contain the keycodes used to determine whether a user is answering "Yes" or "No" in response to some question. Both upper and lower-case versions should be present.
en: Yy
da: Jj

[ctx: answer]
note: TRANSLATORS: The strings "Yes" and "No" are printed as a response to user input in answer to questions like "Are you sure? [Y/N] "
en: Yes
da: Ja

[ctx: answer]
en: No
da: Nej

en: out of memory
da: ikke nok hukommelse

en: xmbstowcs: '%s'
da: xmbstowcs: »%s«

en: xwcrtomb: '%lc'
da: xwcrtomb: »%lc«

en: %s: option '%s%s' is ambiguous
da: %s: tilvalget »%s%s« er tvetydigt

en: %s: option '%s%s' is ambiguous; possibilities:
da: %s: tilvalget »%s%s« er tvetydigt; muligheder:

en: %s: unrecognized option '%s%s'
da: %s: tilvalget blev ikke genkendt »%s%s«

en: %s: option '%s%s' doesn't allow an argument
da: %s: tilvalget »%s%s« tillader ikke et argument

en: %s: option '%s%s' requires an argument
da: %s: tilvalget »%s%s« kræver et argument

en: %s: invalid option -- '%c'
da: %s: ugyldigt tilvalg -- »%c«

en: %s: option requires an argument -- '%c'
da: %s: tilvalget kræver et argument -- »%c«

note: TRANSLATORS: These strings are used in older versions of various libraries, such as the GNU C Library as released with various Linux distributions.
en: %s: option `%s%s' is ambiguous
da: %s: tilvalget »%s%s« er tvetydigt

en: %s: option `%s%s' is ambiguous; possibilities:
da: %s: tilvalget »%s%s« er tvetydigt; muligheder:

en: %s: unrecognized option `%s%s'
da: %s: tilvalget blev ikke genkendt »%s%s«

en: %s: option `%s%s' doesn't allow an argument
da: %s: tilvalget »%s%s« tillader ikke et argument

en: %s: option `%s%s' requires an argument
da: %s: tilvalget »%s%s« kræver et argument

en: %s: invalid option -- `%c'
da: %s: ugyldigt tilvalg -- »%c«

en: %s: option requires an argument -- `%c'
da: %s: tilvalget kræver et argument -- »%c«

en: %s: option `%s' is ambiguous; possibilities:
da: %s: tilvalget »%s« er tvetydigt; muligheder:

en: %s: option '%s' is ambiguous; possibilities:
da: %s: tilvalget »%s« er tvetydigt; muligheder:

en: %s: option `%s' is ambiguous
da: %s: tilvalget »%s« er tvetydigt

en: %s: option '%s' is ambiguous
da: %s: tilvalget »%s« er tvetydigt

en: %s: option `--%s' doesn't allow an argument
da: %s: tilvalget »--%s« tillader ikke et argument

en: %s: option '--%s' doesn't allow an argument
da: %s: tilvalget »--%s« tillader ikke et argument

en: %s: option `%c%s' doesn't allow an argument
da: %s: tilvalget »%c%s« tillader ikke et argument

en: %s: option '%c%s' doesn't allow an argument
da: %s: tilvalget »%c%s« tillader ikke et argument

en: %s: option `--%s' requires an argument
da: %s: tilvalget »--%s« kræver et argument

en: %s: option '--%s' requires an argument
da: %s: tilvalget »--%s« kræver et argument

en: %s: unrecognized option `--%s'
da: %s: tilvalget blev ikke genkendt »--%s«

en: %s: unrecognized option '--%s'
da: %s: tilvalget blev ikke genkendt »--%s«

en: %s: unrecognized option `%c%s'
da: %s: tilvalget blev ikke genkendt »%c%s«

en: %s: unrecognized option '%c%s'
da: %s: tilvalget blev ikke genkendt »%c%s«

en: %s: option `-W %s' is ambiguous
da: %s: tilvalget »-W %s« er tvetydigt

en: %s: option '-W %s' is ambiguous
da: %s: tilvalget »-W %s« er tvetydigt

en: %s: option `-W %s' doesn't allow an argument
da: %s: tilvalget »-W %s« tillader ikke et argument

en: %s: option '-W %s' doesn't allow an argument
da: %s: tilvalget »-W %s« tillader ikke et argument

en: %s: option `-W %s' requires an argument
da: %s: tilvalget »-W %s« kræver et argument

en: %s: option '-W %s' requires an argument
da: %s: tilvalget »-W %s« kræver et argument
